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Reverse Damage

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m4tt_pl

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m4tt_pl

Hey, i want to make a debuff, that when cast on target it will heal instead of damaging when it attacks. So i've changed cripple to make a dummy effect thing, and now im thinking how to trigger it, any ideas? Ive tried thing with 'unit takes damage', but to use that u must POINT a unit, u cant make it from variable :( I've also tried to make 'unit is target of attack' and then 'set life of attacked unit to current life + 2*damage taken, but damage taken works only for 'unit takes damage' :/
 
You can use beserk with a negative value for damage recieved. That's what a lot of ppl use for making when a hero is attacked while that buff is on they only are healed by damage.
 
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