Hey, i want to make a debuff, that when cast on target it will heal instead of damaging when it attacks. So i've changed cripple to make a dummy effect thing, and now im thinking how to trigger it, any ideas? Ive tried thing with 'unit takes damage', but to use that u must POINT a unit, u cant make it from variable I've also tried to make 'unit is target of attack' and then 'set life of attacked unit to current life + 2*damage taken, but damage taken works only for 'unit takes damage' :/