• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

RevengeOfTheSkeletons - Release 1.0

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Ever noticed that Skeletons are underused, underpaid, and generally just plain ignored in most maps?
Sad world...

So, here's the map that's going to change that.
There's basically two options(*):
- you'll never again want to even come close to anything even vaguely related to Skeletons
- you'll simply hate them
- you definitely never again even so much as look at them


(*) or three or more...


Revenge of the Skeletons

A custom free for all map by AceHart.


The usual suspects rules apply:
- train troops
- raise an army
- kill anything that isn't yours
- I still don't like long drawn-out maps
- I still don't like maps where nothing happens
- you may add a computer player or two or plenty more if you want (yes, you do want)

Recommended setup: 10 players.


Mages

Your most important, strongest and almost only Caster.
He raises the entire rest of your pathetic excuse for an army.

Crypts

Train Units.

Can be taken over by beating them into submission.
They will surrender to whoever dealt the most damage (<- read that again).

Defeat

When all of your Crypts and Mages are gone, so are you.

Victory

- Last man standing
- Whatever is still standing when the timer expires

How to play

Well, start the game, load the map, put plenty of opponents, ...


Any and all comments welcome.
Have fun.


Yours,
AceHart


Q: Those comps are unbeatable
A: Cool

Q: Those comps play lamer than Bob the Builder
A: Cool

Q: Seriously though, I just can't beat them!
A: Cool

Q: My Mages die like flies!?!?
A: Works as designed

Q: After some longish battle, the comp came with something called "Greater Dark Minion"; where the heck did that come from?
A: From his Skeleton Warriors

Q: Um, what?
A: Units gain experience from killing, or casting for Mages

Q: They all expire though
A: Yep

Q: Mages too?
A: No

Q: Actually, I could win just by hiding a Mage in the corner?
A: Works as designed

Q: This would be fun for team-play
A: Not really, no

Q: This wouldn't work for team-play
A: Not really, no

Q: <...>
A: This concludes today's Q&A session


Final notes:
- The map looks poisonous green. That's by design.
- Yes, there is a Furbolg in the map.
- No cliffs anywhere.
- /me likes replays, especially multi-player
- Unfortunately, no Bothans whatsoever died in the making of this map.
Contents

RevengeOfTheSkeletons - Release 1.0 (Map)

Reviews
18:21, 27th Dec 2008 Rui: This map requires a decent description. Until then, Reviewed.

Moderator

M

Moderator

18:21, 27th Dec 2008
Rui:
This map requires a decent description. Until then, Reviewed.
 
Level 18
Joined
Sep 27, 2005
Messages
2,069
Rating and comment to this map:

Positive things in this map:

+ Cool idea (Increasing rank by spells)
+ No bugs
+ Works properly
+ Original
+ Okay terrain

Now for the negative sides:

- No info about the map on loading screen or map begining, thats a big minus, as it gives a new player no info how to play or what to do
- No heroes - I generaly don't like the idea of a map without a hero
- Short to play
- I couldn't get my skeletons upgraded even though I casted spells like mad, and Rui got
his skeletons upgraded already. Imbalanced a bit.

In overall, this was a nice idea that was passed to the map in a good way. What it lacks is some proper description.

I am giving it a 3/5, as it was fun to play, fresh and original. However you must add some description to your map.

I would suggest this for approval with an immidate update with descriptions added. T - Up

+ Rep

Good Luck, bounty_hunter2

@ Redmarine - this ain't the Frankenstein map lol. Its the skeleton one xD
 

Rui

Rui

Level 41
Joined
Jan 7, 2005
Messages
7,550
Rui's Review (version 1.0 of "RevengeOfTheSkeletons")
Map's Pluses and Minuses
√ Balance
√ Machine/Net-friendly
√ Bug-free

+/- Hive Workshop requirements
+/- Terrain
+/- Fun Factor/Gameplay
+/- Originality
+/- Packaging
+/- Spelling & Grammar
+/- Newbie-friendly

(X) Object Editor work quality
"RevengeOfTheSkeletons" is an offense map with a special timer that adds a survival element to it. It is bug-free, and does not lag.

In my opinion, this map has nothing special. It has a thing I don't usually mark as √: the balance. Guess what? All the players share the same units.

I have seen a map similar to this one, including the timers on the units' lives. I'd advise actually granting the map a bit more originality. The thing I've got to complain about mostly is the description: it is too long, boring and contains unnecessary things, such as the first 3 questions and respective answers. Fix it, first of all.
My rating for this resource is 2/5 (Lacking). The map is set to Reviewed.

NOTE: This review concerns only the 1.0 release of the map.
 
Top