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Revenant

Apparently when a demon dies, they pick him up, dust him off, wire him some combat gear, and send him back into battle. No rest for the wicked, eh? You wish your missiles did what his can do.
-Doom 2 manual

Art - animation - run speed 230
Art - death time: 3 seconds
Projectile launch X: 0
Projectile launch Y: 12
Projectile launch Z: 113
Ranged attack backswing point 0.7
Ranged attack damage point 0.5
Melee attack backswing point 0.5
Melee attack damage point 0.5

update - added footprints
23.08.2021 update: Animation - Lock Body-Part Facing should work correctly now

24.03.2022 big update, a bit more team color, more animations (no more double missile nonsense)

03.08.2023 upd: i'm not crazy, something does delete the collision shapes, probably mdlvis too
Previews
Contents

Revenant (Model)

Revenant missile (Model)

Reviews
ILH
ILH
The animations are nice. It just lacks team-color (for the revenant) and a good death animation (for the projectile) though. Works in-game. Approved!
Level 8
Joined
Mar 28, 2008
Messages
470
The animations are nice. It just lacks team-color (for the revenant) and a good death animation (for the projectile) though.
Works in-game. Approved!
The shoulder-mounted missile launchers have a team-colour stripe on them. But it's probably not easily noticeable in-game.
 
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