• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Death Revenant

This bundle is marked as awaiting update. A staff member has requested changes to it before it can be approved.
Introducing the Death Revenant – a sinister soul reaper of shadows that looms in the darkness. A formidable entity that unleashes darkness and death to everything on its path.


This is my first model that I uploaded.. hope you like it!

UPDATE!

Added 2 animations from Liu
-Attack Slam
-Spell Slam
Added UBirth animation



Credits to Blood Raven who gave me permission to use his Soul Harvester Scythe

Please provide credits if used.
Contents

Death Revenant (Model)

Reviews
ILH
ILH
This looks quite nice, but there are some things that needs fixing: The hero version has unattached vertices that will crash the world editor when used. The hero version needs a Dissipate animation included with an undead dissipate spawn event...
ILH
ILH
Please refrain from updating without fixing the previously mentioned issues.
Please show proof of having permission from @Blood Raven .

HYG!

Soooooooo cool,I do New animation for you!
OMG! I was actually thinking of that scythe getting bigger when doing attack animation. I could use your animations as "Attack Slam" or "Spell Slam". thanks!


feel like black is too thick for me T_T would like to see hero glow and lighter black under feet (similar to the black/gray thats on upper part of model). and team color on the shield

and i say this because i love this model <3

Thanks for the feedback! I'll try to see if I can make a version of that team colored shield and a hero glow.

EDIT: I have added a version with hero glow, but I'm not sure how to make a team colored shield without messing its UV mapping lol
 

Attachments

  • Permission.png
    Permission.png
    228.9 KB · Views: 20
Last edited:

ILH

ILH

Model Reviewer
Level 34
Joined
May 8, 2012
Messages
1,579
This looks quite nice, but there are some things that needs fixing:
  • The hero version has unattached vertices that will crash the world editor when used.
  • The hero version needs a Dissipate animation included with an undead dissipate spawn event object.
  • An in-game screenshot is required.
  • Tons of Sanity Issues that needs to be fixed to optimize your model. (This tool and twilac-Retera's Model Studio can be a good starting point)
 
This looks quite nice, but there are some things that needs fixing:
  • The hero version has unattached vertices that will crash the world editor when used.
  • The hero version needs a Dissipate animation included with an undead dissipate spawn event object.
  • An in-game screenshot is required.
  • Tons of Sanity Issues that needs to be fixed to optimize your model. (This tool and twilac-Retera's Model Studio can be a good starting point)


I don't know the reason, but I got an instant crash when I try to show on editor the "Death Revenant (HERO).mdx", the unit version and the v2 are stable.

BTW, the model is impressive!
Keep up the good work dude, :infl_thumbs_up:

I don't understand why it crashes the editor? mine works just fine
Is there an easy way to find those unattached vertices ?
 

Attachments

  • InGameSS.png
    InGameSS.png
    2.9 MB · Views: 18
in sanity tester it says that 18 vertices in geoset 19 are unattached
i'm 99% sure it's hero glow

mehh... not sure how to fix em, I thought it was just simple as copy pasting it using Retera's studio , i copied the glow from Lich King, then reassigned its matrix. I just removed the hero model instead..
 
Top