- Joined
- Jun 21, 2009
- Messages
- 282
+rep Hey guys, i'm needing a respawning trigger..
Heres what i've got so far
Event: A unit Die
Condition: Unit type of Dying unit equal to Bandit
Action:
Modify Strength of killing unit by 2
Modify Agility of killing unit by 2
Modify Intell of killing unit by 2
Wait 120 Seconds
Unit - Create 1 Brigand for neutral hostile at position of dying unit facing default building facing degrees
Please and thank you
Heres what i've got so far
Event: A unit Die
Condition: Unit type of Dying unit equal to Bandit
Action:
Modify Strength of killing unit by 2
Modify Agility of killing unit by 2
Modify Intell of killing unit by 2
Wait 120 Seconds
Unit - Create 1 Brigand for neutral hostile at position of dying unit facing default building facing degrees
Please and thank you
