How do you resurrect Neutral Hostile creeps that have been killed, but have them revive at the location they started at initialization?
Like, if somebody pulls a creep out of it's camp, then kills it, it's body would be resurrected where it died rather than it's initial spawn point.
Do I have to create a trigger for every individual creep or something? D:
Like, if somebody pulls a creep out of it's camp, then kills it, it's body would be resurrected where it died rather than it's initial spawn point.
Do I have to create a trigger for every individual creep or something? D: