- Joined
- Nov 7, 2013
- Messages
- 1
I am currently trying to create a map in which whenever you kill a creep, it respawns 30 seconds later in it's original camp. I have made a trigger to do this but it seems to only work once and then it stops. On top of that, it seems to only work for very low level creeps. If I could get some help on this that would be awesome. Thanks in advance!
Event:
Unit - A unit Dies
Condition:
(Owner of (Triggering unit)) Equal to Neutral Hostile
Action:
Wait 30 seconds
Unit - Create 1 (Unit-type of (Triggering unit)) for Neutral Hostile at (Position of (Triggering unit)) facing Default building facing degrees.
Event:
Unit - A unit Dies
Condition:
(Owner of (Triggering unit)) Equal to Neutral Hostile
Action:
Wait 30 seconds
Unit - Create 1 (Unit-type of (Triggering unit)) for Neutral Hostile at (Position of (Triggering unit)) facing Default building facing degrees.