- Joined
- Jun 29, 2009
- Messages
- 28
In a Life of a Peasant map I've been working on for maybe a year now, I've had some recent troubles in regards to my revival triggers. Now, this may sound as if I have triggered it wrong in some way, but I haven't. The past few versions of this map that I have been working on have worked perfectly. Since then, I have never changed or updated the revival triggers or anything related.
Here's a picture for inference:
I have separate triggers for every players' revival.
I've double checked to make sure nothing could be messing with the triggers. However, in a recent playtest, nobody would revive after dying for some odd peculiar reason. However, it should be taken note that in this most recent playtest, there were many more players than ever before tested, to my luck. I don't know if it has anything to do with the number of triggers on the map, or if my reviving system was incorrectly built.
If anybody could help in any way, it would be greatly appreciated.
Thanks, ~AngryMurloc
Here's a picture for inference:
I have separate triggers for every players' revival.
I've double checked to make sure nothing could be messing with the triggers. However, in a recent playtest, nobody would revive after dying for some odd peculiar reason. However, it should be taken note that in this most recent playtest, there were many more players than ever before tested, to my luck. I don't know if it has anything to do with the number of triggers on the map, or if my reviving system was incorrectly built.
If anybody could help in any way, it would be greatly appreciated.
Thanks, ~AngryMurloc