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- Nov 11, 2012
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RotG Request: Psychic Spell Pack
Psychic Spell Pack
this will be used as spell pack for our project,
Warcraft III: Rise of the Guardians ORPG.
It's okay don't make haste on making this. Of course we will give full credit who made even one spell on the list. And dont worry, we'll give rep points for the effort. All skills that have before numbers are already done and working. And numbers that have needs fixing. We need 10 spells for this pack. So lets get started.
Note:
[1]It's like the target will pause for 3 seconds then an ethereal double will come out from his body (referring to the soul of the target), in 220 height then after the duration, there will be a visual effect in the ethereal double, meaning its soul is being crushed and damaging the main target, by the values above. After 1 second the soul will be back in the target if it is not killed.
*I modified the underlined description and names.
*Added more description.
*Changed "Mental Rush" to Psychic Rage(Passive) because of lacking passive skills.
*Edited the ultimate because it is very simple.
*Removed Mind Control and Replaced with Dragon Form
★Dragon Form ability will be followed after finishing basic spell packs.
Do not Include numbers with (*) because the stat system is not yet made.
-thanks for rulerofiron for that.
Psychic Spell Pack
this will be used as spell pack for our project,
Warcraft III: Rise of the Guardians ORPG.
It's okay don't make haste on making this. Of course we will give full credit who made even one spell on the list. And dont worry, we'll give rep points for the effort. All skills that have before numbers are already done and working. And numbers that have needs fixing. We need 10 spells for this pack. So lets get started.
Name | Description | Required Level | Other Info | Bonus per level |
1. :Mana Sphere (Missile) | Casts a magical sphere of compressed mana to the target, dealing 20% of the user’s intelligence + the difference of the intelligence of the target dealt in damage. | Level 1 | Single-target Total Level: 5 Cooldown: 2 Mana Cost: 20x the level of the ability. | +20% per level. |
2. Telekenesis (Instant) | Casts a mind magic to levitates the target, for 1 + 0.50 second x the number of level of the ability. Target unit cannot cast nor attack during levitation. Levitated unit can be throw to a target damaging it by the difference of the caster's int and target + the difference of the levitated unit and the caster. Half duration on Heroes and Bosses. | Level 6 | Single-target Total Level: 5 Cooldown: 6 Mana Cost: 25x the level of ability | + 0.50 seconds per level. |
*3. Mind Conquer (Passive) | Increases the meditation to increase vigilance. Increases the Intelligence and Wisdom by 5 + 1% per level and block rate by 4%. | Level 11 | Total Level: 5 | 5 + 1% Intelligence and Wisdom per level, Increases block rate by 4% per level. |
4. Mind Bend (Instant) | Conjures a blast of mental magic in 300 area, dealing 25% of the caster’s intelligence + the difference of the intelligence of the target dealt in damage. | Level 16 | Point Target Area Total Level: 5 Cooldown: 8 Mana Cost: 35x the level of the ability. | +25% per level. |
*5. Psychic Rage (Passive) | Increases the spiritual sense, when it successfully blocks an attack or spell, it will release its stored energy, damaging enemies in 400 area of effect for 50% of its intelligence + the difference of the intelligence of the enemies nearby. Also knockbacks units for 300 units. | Level 26 | Area Damage Total Level: 5 | +40% of intelligence every level. |
6. Mana Bomb (Missile) | Creates a massive globe of mana, dealing 30% of the caster’s intelligence + the difference of the target’s mana in 200 area and knockbacks them slightly. | Level 36 | Point Target Area of Effect Total Level: 3 Cooldown: 15 Mana Cost: 60x the level of the ability. | +35% per level. |
7. Soul Drain (Passive) | Drains the stored energies to the target, recovering 6% of your maximum mana pool everytime you killed a unit. | Level 56 | Total Level: 3 | +3% per level. |
8. Arcane Compression (Instant) | Drains enemies energies in 250 area, absorbing the 20% of their mana, and slowly sucking them in the center dealing the difference of the target’s intelligence + the difference of the target’s current mana. Half mana absorb from Bosses and Heroes. | Level 76 | Area of Effect Total Level: 3 Cooldown: 20 Mana Cost: 75x the level of the ability. | +10% absorption per level. |
9. Soul Crush (2 seconds casting time) | [1]Casts a powerful psychic spell to target enemy, stops it from moving and summoning its soul. After 3 seconds the caster crushes its soul for 275% of the caster’s intelligence to target + 2x the difference of the target’s intelligence damage. | Level 85 | Single-target Total Level: 1 Cooldown 120 Mana Cost: 400 | N/A |
★10. Dragon Form (1 second) | Transforms the caster into a blue dragon with unique abilities. When in dragon form, movement speed, attack rate are slower and you cannot use its normal but deals destructive damage in each attack. | Level 100 | Self-Active Total Level: 1 Cooldown 0 Mana Cost: 350 (shifting) 150 (returning) | N/A |
Note:
[1]It's like the target will pause for 3 seconds then an ethereal double will come out from his body (referring to the soul of the target), in 220 height then after the duration, there will be a visual effect in the ethereal double, meaning its soul is being crushed and damaging the main target, by the values above. After 1 second the soul will be back in the target if it is not killed.
*I modified the underlined description and names.
*Added more description.
*Changed "Mental Rush" to Psychic Rage(Passive) because of lacking passive skills.
*Edited the ultimate because it is very simple.
*Removed Mind Control and Replaced with Dragon Form
★Dragon Form ability will be followed after finishing basic spell packs.
Do not Include numbers with (*) because the stat system is not yet made.
-thanks for rulerofiron for that.
Contributors*rulerofiron99 3 spells
Last edited: