Not sure if this is where I'm supposed to post this or not.
Anytime I recolor the textures with "Holy Light" and change all the yellow colors to teal within Magos, it comes out looking exactly how I want it, however when I use it in-game and I cast the ability, it lights up the entire map. I'm not sure what is casing this, as I have many other recolored abilities in my map, but this ability (and a few others that I've since used substitutes) will cause that extremely annoying bug.
Any idea what's causing it or how to fix it?
Anytime I recolor the textures with "Holy Light" and change all the yellow colors to teal within Magos, it comes out looking exactly how I want it, however when I use it in-game and I cast the ability, it lights up the entire map. I'm not sure what is casing this, as I have many other recolored abilities in my map, but this ability (and a few others that I've since used substitutes) will cause that extremely annoying bug.
Any idea what's causing it or how to fix it?