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Model Effect isn't Looping

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Level 3
Joined
Dec 22, 2005
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38
I'm using a bladestorm model from a user submission off this site: http://www.wc3sear.ch/index.php?p=Models&ID=240&sid=7379d46eb39f8ddf1a9e8ac46d0dd77b

Imported fine, and in the preview window it shows it looping, but when I apply it to the bladestorm ability (Art: Caster) for my custom map it doesn't loop in game. It just animates 1 cycle and stops, whereas every other model I've tried as a substitution has looped for the spell duration.

I don't think it's the model, because it seems to be set up for looping. What could be causing it not to loop in game?
 
Level 22
Joined
Jan 10, 2005
Messages
3,426
I duno what causes it, but I do know how to set it to work. Just look what the time is for the animation and make a trigger.

Events: Every 'animations time' seconds of the game
Conditions: ------
Actions: Pick every unit in units of type: bladestorm dummy and do: animation - play its attack walk spin animation
 
Level 3
Joined
Dec 22, 2005
Messages
38
Thanks, I was hoping I wouldn't have to use a trigger though. :(

Was hoping it was some kind of setting or something causing the model not to be recognized like a buff/effect model.
 
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