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Request: Defiled Statue

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Level 3
Joined
Jul 17, 2007
Messages
33
Hey people. I'm request for a statue doodad. I would it to be a retextured statue shieldless with blood stains. I'm going to use it in one of my maps that is suppose to be a defiled castle undercoft. I am almost finished with the entire layout (terrain/doodads/almost all unit placement)
 
Level 3
Joined
Jul 17, 2007
Messages
33
sry about not posting pictures, my bad, here you go....if you need more screenies just ask

The map is about a castle of a city that was defiled by one of the "loyal" court members who was in secret a necromancer and after raising the dead in the castle undercoft he had become a fugitive and fled the city, as for relevance, it is not too much, though it might signify the necromancer's distaste for religion and faith. This map chaines onto others.
 

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Last edited:
Level 10
Joined
Aug 4, 2008
Messages
341
Hi, I'm new here.

lol... I like how the ones self-moderating the forums aren't the ones offering to help out once you present the required criteria :grin:

Anyways, I'm looking to help out people on this site any way I can, because surely enough I'm going to need some custom war 3 help eventually.

Here it is... the texture for the statue is actually quite small, and I'm not so great with detail on such a tiny thing but oh wells, I think it should work for what you want it for.

View attachment 34648
View attachment 34650
View attachment 34649


I have attached a copy of the statue's .mdx so you can have both the normal and this custom one ingame without any problems. The .mdx import path doesn't matter but the .blp (texture) import path should just be defiledstatue.blp in the import editor. If it doesn't work just holla at me yo

oh and credits aren't necessary for such a minor edit, just remember once you import things into the world editor you have to save and restart the program for them to show up
 
Last edited:
Level 10
Joined
Aug 4, 2008
Messages
341
Hello, and welcome to the Hive! You have been helpful towards others so heres a +rep! I hope to see you help many others in the future! The skin is quite good but you might want to add some shading.
Thank you zack :) well the skin is mostly just a recolour, and I did add some darker shading as well as a few other strokes.. it just didn't show up so much in the zoomed out screenshot. I didn't want to change it too much because I'm assuming he wants it basically the same as the original for the purpose of the map with just the requested features added. thx again
 
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