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aight here it is mate the anims are transferred now
and just so you may know how to fix the situation and the reason why it has errors when it was transferred is because the animations of the Human.mdl is all assigned to the helpers and the animations of helpers can't be transferred to bones properly so what you should do is open up the model in notepad and rename all the bones to helpers
Thanks +rep, the thing I want to know is... would it be okay if I removed all the animations from the original model before I transfer for size restraint, would it still work? By the way, it still crashed in wc3 editor.
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