1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still haven't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. Join the 6th Melee Mapping Contest for a chance to have your map featured in this year's Hive Cup!
    Dismiss Notice
  4. Shoot to thrill, play to kill. Sate your hunger with the 33rd Modeling Contest!
    Dismiss Notice
  5. Do you hear boss music? It's the 17th Mini Mapping Contest!
    Dismiss Notice
  6. Weave light to take you to your highest hopes - the 6th Special Effect Contest is here!
    Dismiss Notice
  7. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

[Request] Animate Door (Open/Close)

Discussion in 'Requests' started by TriggerHappy, Aug 14, 2019.

  1. TriggerHappy

    TriggerHappy

    Code Moderator

    Joined:
    Jun 23, 2007
    Messages:
    3,762
    Resources:
    22
    Spells:
    11
    Tutorials:
    2
    JASS:
    9
    Resources:
    22
    I need the door in the screenshot below to have opening and closing animations.

    [​IMG]

    If anyone is able to accomplish that, it would be much appreciated. I've attached the model below.
     

    Attached Files:

  2. SonsOfSami

    SonsOfSami

    Joined:
    Apr 30, 2018
    Messages:
    348
    Resources:
    5
    Models:
    5
    Resources:
    5
    Do you want it to open/close instantly like the default WC3 gates or should it open in a more realistic way?
     
  3. TriggerHappy

    TriggerHappy

    Code Moderator

    Joined:
    Jun 23, 2007
    Messages:
    3,762
    Resources:
    22
    Spells:
    11
    Tutorials:
    2
    JASS:
    9
    Resources:
    22
    Realistically. I attached the old door model I was using which has the animations I need.
     

    Attached Files:

  4. SonsOfSami

    SonsOfSami

    Joined:
    Apr 30, 2018
    Messages:
    348
    Resources:
    5
    Models:
    5
    Resources:
    5
    Here you go.
     

    Attached Files:

  5. TriggerHappy

    TriggerHappy

    Code Moderator

    Joined:
    Jun 23, 2007
    Messages:
    3,762
    Resources:
    22
    Spells:
    11
    Tutorials:
    2
    JASS:
    9
    Resources:
    22
    Wow that was quick, and the animations are perfect. Thanks :D
     
  6. Veritas 117

    Veritas 117

    Joined:
    Nov 17, 2010
    Messages:
    1,227
    Resources:
    0
    Resources:
    0
    All this time I have been taking the door models, moving their pivot points, and making them units so I could rotate them. I should have just requested this a long time ago lol.
    Awesome job