- Joined
- Feb 4, 2005
- Messages
- 3,971
I know JASS has more opportunities and I am requesting this spell, coz with GUI it doesn't work much:
ChannelCharm
- single target, enemies (I'll add the targets allowed etc.)
- 1) the target to be able to escape if away from the casting range and the caster is currently channeling it. I'm talking about imagine a MK casts bolt on a unit but the unit runs away - then the MK goes after that unit with the Storm bolt button still selected as an ordered command. If you can do this OR - 2) like Drain Life if the unit gets away from the casting range the charm not to occur or to cancel. One of these 2, 1) is preferred.
- Also not with 'Change owner trigger' because then the unit's owner will be changed just for starting the ability even if it ecapes the range,
- casting range: 2140, chaneling: 10 sec, description,name, hotkeys - dont waste ur time with that, just the things to do the spell. Thx
- a unit ability, 1 level, I also temp make it hero ability to change required level to 6 or 10 (that doesn't matter for a unit), because when the skill requires level 6+ you can cast it on magic immune units too, even though it doesn't take dmg on them but for other purposes - like Charm it works like charming dryads.
ChannelCharm
- single target, enemies (I'll add the targets allowed etc.)
- 1) the target to be able to escape if away from the casting range and the caster is currently channeling it. I'm talking about imagine a MK casts bolt on a unit but the unit runs away - then the MK goes after that unit with the Storm bolt button still selected as an ordered command. If you can do this OR - 2) like Drain Life if the unit gets away from the casting range the charm not to occur or to cancel. One of these 2, 1) is preferred.
- Also not with 'Change owner trigger' because then the unit's owner will be changed just for starting the ability even if it ecapes the range,
- casting range: 2140, chaneling: 10 sec, description,name, hotkeys - dont waste ur time with that, just the things to do the spell. Thx
- a unit ability, 1 level, I also temp make it hero ability to change required level to 6 or 10 (that doesn't matter for a unit), because when the skill requires level 6+ you can cast it on magic immune units too, even though it doesn't take dmg on them but for other purposes - like Charm it works like charming dryads.