We`ve discovered that ReplaySeeker does not work (does not detect replays) for some users with different Warcraft 3 languages
So i`m going to rewrite memory scanner for ReplaySeeker to make it work. + i will merge support of 1.26, 1.27 and 1.28+ versions
I got lack of experience in C# (because i am web-dev) but the more i work with it the better code i do here.
1. Be sure that ReplaySeeker and Warcraft 3 is not running yet.
2. Run your warcraft replay. In case you want to burn your CPU, use -swtnl parameter for more seeking speed improvement.
I
do not use this parameter, because it is still fine without it.
3. Run ReplaySeeker now (after your replay loading) and wait untill status will be 'Found a replay!'
4. You will see 3 sliders.
First one stands for changing replay speed (from 1/32x to 32x)
Second one shows current replay time
Third one is most important for us. Here you should set the desired time (by changing the slider or typing replay time in text box below)
5. (temporary problem) If your current replay time is greater than desired time, then you have to click 'restart replay' button in warcraft 3. I did not implement autoclicking it;
5. Click on 'synchronize!' and wait. It will be faster than 8x; I suggest you to close some unnecessary programs while seeking to make it more fast. Also i recommend you to minimize warcraft3, so it wont be rendered everytime, so it will be faster too.
6. Wait for the sound signal

Or just untill these two sliders will have like same value.