I already googled a lot and asked on Discord, and people told me pretty much "naaah"... But maybe this place is being roamed by people who knows some arcane tricks.
I'm looking for a way to replace some files in my campaign file. Specifically over a 300 sound files that already exist in the campaign file with all paths written, but I equalized loudness of all of them. Something that slipped under my scope during creation of all the sound files.
Our campaign file is pretty big, and WE is already pretty laggy at every import, so what I obviously want to avoid is manually replacing each one via Import Manager.
So I tried using MPQ editors for this. Specifically Ladik's as it's the one that seems to be the most recommended, still maintained, and the only one actually working on my end. But the game does not see modified campaign file, and WE fails to open it.
Can this be done somehow? If not, then I'll stick to replacing the most unbalanced ones manually.
I'm looking for a way to replace some files in my campaign file. Specifically over a 300 sound files that already exist in the campaign file with all paths written, but I equalized loudness of all of them. Something that slipped under my scope during creation of all the sound files.
Our campaign file is pretty big, and WE is already pretty laggy at every import, so what I obviously want to avoid is manually replacing each one via Import Manager.
So I tried using MPQ editors for this. Specifically Ladik's as it's the one that seems to be the most recommended, still maintained, and the only one actually working on my end. But the game does not see modified campaign file, and WE fails to open it.
Can this be done somehow? If not, then I'll stick to replacing the most unbalanced ones manually.