Well, the ability is actually a custom Possession. The only different thing is that I want the Target Unit to have a ability that can replace, again, with the Possession casting unit. And, since it's not a Hero, but it have a inventory, I tried this:
Anyone can help at this?
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Body Swap
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Events
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Unit - A unit Finishes casting an ability
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Conditions
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(Ability being cast) Equal to Body Swap
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Actions
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Unit - Add Leave Body to (Target unit of ability being cast)
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Unit - Set level of Leave Body for (Target unit of ability being cast) to 1
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For each (Integer A) from 1 to 4, do (Actions)
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Loop - Actions
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Set LeaveBodyItem[(Integer A)] = (Item carried by Amani Shadow Councilor 0051 <gen> in slot (Integer A))
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Leave Body
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Events
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Unit - A unit Begins casting an ability
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Conditions
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(Ability being cast) Equal to Leave Body
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Actions
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Unit - Replace (Casting unit) with a Amani Shadow Councilor using The old unit's life and mana
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For each (Integer A) from 1 to 4, do (Actions)
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Loop - Actions
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Hero - Give LeaveBodyItem[(Integer A)] to (Casting unit)
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Anyone can help at this?




