• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!

Replace default skin with recolor.

Status
Not open for further replies.
Level 7
Joined
Jun 14, 2009
Messages
235
I simply want to replace the Sacrificial Pit skin with a more demonic theme (I just recolored the one they have). The problem is that if I simply replace the skin, then it doesn't show team colors. If I change the Material path in Magos, it doesn't seem to be working.

I'm pretty new, as in don't know how, to skinning, and I'm not even 100% sure this is the right spot but I thought I'd ask for help.
 
Level 25
Joined
Jun 3, 2008
Messages
3,858
What program are you using for the recolor? In Photoshop and GIMP there's something called alphaing which, when applied to an area that is TC-compatible, allows team color on said area. Usually you can just erase the part to gain the effect.
You can read more about alphaing in some of Hive's 2D tutorials, such as these (none of them really explain team color, but they teach you how to add alpha):
http://www.hiveworkshop.com/forums/2d-art-tutorials-281/mini-guide-how-alpha-texture-133455/
http://www.hiveworkshop.com/forums/2d-art-tutorials-281/alpha-skinning-6527/
 
Status
Not open for further replies.
Top