- Joined
- Jul 14, 2014
- Messages
- 115
I've been trying to create a dynamic weather system and found a pretty strange bug. Whenever I call
Here's an example trigger which looks like it does nothing:
Thanks.
- Environment - Remove any_weather_variable
Here's an example trigger which looks like it does nothing:
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Untitled Trigger 001
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Events
- Player - Player 1 (Red) Presses the Up Arrow key
- Conditions
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Actions
- Environment - Create at (Playable map area) the weather effect Ashenvale Rain (Heavy)
- Environment - Turn (last created weather effect) on
- Environment - Remove weather_wind
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Events
Thanks.
Last edited: