heres how im doing it.
=========================================
War3ModelEditor
>Window
>>MPQ Browser
>>>Choose Model
War3ModelEditor
>File
>>Save As
>>>:name.MDL
---------
VertexModify
>Open: name.MDL
>>Find and delete weapons
>>>Save as
>>>> :name.MDX
--------
WorldEdit
>Import Manager
>>File
>>>Import File
>>>> name.MDX
>>>>>[x] Use Custom Path
>>>>>> (Units Original Path)
=========================================
when i load the game the unit still looks the same. in this case im using the grunt unit model, trying to remove its axe.
=========================================
War3ModelEditor
>Window
>>MPQ Browser
>>>Choose Model
War3ModelEditor
>File
>>Save As
>>>:name.MDL
---------
VertexModify
>Open: name.MDL
>>Find and delete weapons
>>>Save as
>>>> :name.MDX
--------
WorldEdit
>Import Manager
>>File
>>>Import File
>>>> name.MDX
>>>>>[x] Use Custom Path
>>>>>> (Units Original Path)
=========================================
when i load the game the unit still looks the same. in this case im using the grunt unit model, trying to remove its axe.