- Joined
- Jul 30, 2018
- Messages
- 445
Hey!
Sorry, if this is asked already, or there is a really simple solution, but I'm just too blind to find it.
Anyway, I have a map where every unit is a hero, since I want them to level up and use items and gain stats and so on, but the problem is that since they are all heroes, they don't seem to leave any corpses behind, but instead they become these transparent ghosts which then rise up. Is there a way to remove this effect so that the "heroes" will die just like normal units, falling on the ground and leaving a pile bones and flesh behind?
Sorry, if this is asked already, or there is a really simple solution, but I'm just too blind to find it.
Anyway, I have a map where every unit is a hero, since I want them to level up and use items and gain stats and so on, but the problem is that since they are all heroes, they don't seem to leave any corpses behind, but instead they become these transparent ghosts which then rise up. Is there a way to remove this effect so that the "heroes" will die just like normal units, falling on the ground and leaving a pile bones and flesh behind?








