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Removing terrain shadows

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Level 3
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Jun 13, 2006
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45
Hi all
I wish I could get rid of the terrain shadows in my map, because things occurs during a very dark night, and it feels a bit unrealistic to have the building shadows displayed in that darkness. Do you guys know a way to get an empty shadow map or something?
Thanks by advance
 
Level 3
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Jun 13, 2006
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Thx for fast answer but...the object editor? I'm talking about the cliff shadows, not doodad or unit shadows.
 
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Level 17
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May 6, 2008
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I bet you could use some kind of "glowing" doodad that removes shadows, i'm sure i've seen some around.
 
Level 3
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nice idea... the problem is that light display in wc3 is already very buggy, with many glitches (twinkling lights, square limitation etc), and I managed to almost suppress them from my map, so adding extra light sources would be a bad idea.
Are you sure there is no way to replace the terrain shadow map by an empty one?
 
Level 7
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Mar 16, 2008
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Umm thats easy, make a new map, then with an mpq editor extract the shadow map file and add it into your map (warning: this will remove ALL shadows)
.shd
thats the file extension of the shadow map file, if you don't know how tu use an mpq editor, i can help you :)
 
hum like the other said.. you can remove the unit shadows with the Object Editor.. (Art - Shadow X) etc.. so if you put it to ''0'' it will remove the shadow from the units.. or the doodads... (will take you a long time to remove all but) its 1 way you can do it...
 
Level 3
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Thanks for those suggestions, guys.
But indeed the map is kind of huge and almost fully terrained...
Luthion, I'll try to use this mpq editor, thanks for the tip.
 
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