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Removing normal order buttons

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Level 2
Joined
Jan 1, 2008
Messages
9
My first time posting here :D

I want to remove the order buttons (attack, move, patrol, stop etc) from selected units toolbars, essentially so they no longer have any commands that can be given to them (I'm not too worried about right click commands - I'll use triggers to cancel those).

My aim is to have produced units attack-move automatically to the enemy once built, without the player being able to stop them. The player will have control over a builder, so I can't remove the buttons globaly (if there is a way to do that...)

I've tried using Locust to simply make them unselectable, but that means I can't see their health bars which I want to retain.

I've been looking through the forum but I can't see anything obvious that would help. Any advice would be appreciated.
 
Level 6
Joined
Dec 5, 2007
Messages
184
you have to change "Movement - Type" into "NOTHING" and "Combat - aktive Attacks" into "NOTHING"

sry if the fields dont match with yours, the language of my world editor isnt english.

p.s: if you edit those fields, the units cannot attack and move anymore (like a builing)
 
Level 2
Joined
Jan 1, 2008
Messages
9
Yeah... i kinda still want it to be able to move and attack. I've seen this done in Castle Fight (Version 1.8), but I have no idea how they did it.
 
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