- Joined
- Apr 27, 2008
- Messages
- 94
In the trigger engine that I am working on, which includes an advanced form of line of sight and some other nifty things, I am adding trigger events that need a specific unit to trigger, (i.e. a [unit] takes damage, acquires a target, etc) but as the game goes on longer the list of events for certain triggers will get larger. So I was wondering if removing events, either by clearing all events from a trigger, or by removing certain events, is possible?