- Joined
- Jun 12, 2007
- Messages
- 1,261
Oke, I know how to remove a point with a custom script.
But how do I remove a point variable that has an array?
This didn't work for me:
But how do I remove a point variable that has an array?
This didn't work for me:
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Problem
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Actions
- Set DropPointItem[(Player number of (Owner of (Triggering unit)))] = (Position of (Triggering unit))
- Item - Move (Item being manipulated) to DropPointItem[(Player number of (Owner of (Triggering unit)))]
- Custom script: call RemoveLocation(udg_DropPointItem)
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Actions