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[Trigger] Removing a Point Array

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Level 17
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Jun 12, 2007
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Oke, I know how to remove a point with a custom script.
But how do I remove a point variable that has an array?

This didn't work for me:
  • Problem
    • Actions
      • Set DropPointItem[(Player number of (Owner of (Triggering unit)))] = (Position of (Triggering unit))
      • Item - Move (Item being manipulated) to DropPointItem[(Player number of (Owner of (Triggering unit)))]
      • Custom script: call RemoveLocation(udg_DropPointItem)
Thanks in advance.
 
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