I have a problem and I was hoping someone could help me. I want to edit the terrain and walkability at the position of a unit, and then remove it after 30 seconds or something. Heres the trigger:
Pit make loop
Events
Time - Every 0.33 seconds of game time
Conditions
Actions
Set pitpoint = (Position of Pitmaker)
Environment - Change terrain type at pitpoint to Outland - Abyss using variation -1 in an area of size 2 and shape Circle
Environment - Set terrain pathing at (pitpoint offset by (-50.00, 0.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (-100.00, 0.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (-150.00, 0.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (50.00, 0.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (100.00, 0.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (150.00, 0.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (0.00, 50.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (0.00, 100.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (0.00, 150.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (0.00, -50.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (0.00, -100.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (0.00, -150.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (150.00, -150.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (150.00, 150.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (-150.00, -150.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (-150.00, 150.00)) of type Walkability to Off
And then after about 30 seconds I want the terrain to be removed. Thanks for the help(hopefully
)
Pit make loop
Events
Time - Every 0.33 seconds of game time
Conditions
Actions
Set pitpoint = (Position of Pitmaker)
Environment - Change terrain type at pitpoint to Outland - Abyss using variation -1 in an area of size 2 and shape Circle
Environment - Set terrain pathing at (pitpoint offset by (-50.00, 0.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (-100.00, 0.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (-150.00, 0.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (50.00, 0.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (100.00, 0.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (150.00, 0.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (0.00, 50.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (0.00, 100.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (0.00, 150.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (0.00, -50.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (0.00, -100.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (0.00, -150.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (150.00, -150.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (150.00, 150.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (-150.00, -150.00)) of type Walkability to Off
Environment - Set terrain pathing at (pitpoint offset by (-150.00, 150.00)) of type Walkability to Off
And then after about 30 seconds I want the terrain to be removed. Thanks for the help(hopefully
