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Remove building collission

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Dec 26, 2021
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Hi,


I am trying to create a building that has a pathing map in the construction interface (green squares when placing structure), but once placed no longer has any unit collission (or a very small collission would also suffice).

the GUI trigger to remove collission did not provide the required action, collision size in editor is 0.

Giving the unit the Locust ability removes collission but also allows other buildings to be placed ontop of it which is also unsatisfactory.

Can work with Obj Data/GUI/Jass/LUA, all the same.
 
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Setting the 'pathing map' to Circle of Power will give the building no collision but will also prevent buildings from being placed on top. It will have no collision while being built as well as when constructed.

If you want it to have collision while constructing then a potential solution is to use two buildings, one with the default pathing map and one with the Circle of Power pathing map. Then have a trigger which replaces the original building with the Circle of Power building once construction is completed.
 
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