Hey,
I was searching through the forums for fire/reload system i found some stuff and tried to put them in my map, did exactly as it was but i got few problems.
1. The Unit problem
- The unit equals to marine, therefor i need a unit on the map to select
this is problem to me because i use units from tavern, and im stuck at making it work, if i put "sold unit" instead of marine it doesnt work
2. Reload fails duo to i dont know
- The unit on the map fires 20 rounds and then stops, so i though, hey i need reload ability but got no clue how to make it nor attach it with the trigger or something.
I don't want answers that will solve the problem, tips please i want to learn this for my self.
this is the system:
Map Initialization
I was searching through the forums for fire/reload system i found some stuff and tried to put them in my map, did exactly as it was but i got few problems.
1. The Unit problem
- The unit equals to marine, therefor i need a unit on the map to select
this is problem to me because i use units from tavern, and im stuck at making it work, if i put "sold unit" instead of marine it doesnt work
2. Reload fails duo to i dont know
- The unit on the map fires 20 rounds and then stops, so i though, hey i need reload ability but got no clue how to make it nor attach it with the trigger or something.
I don't want answers that will solve the problem, tips please i want to learn this for my self.
this is the system:
Map Initialization
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Initialization
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Events
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Map initialization
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Conditions
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Actions
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Set Ammo = 20
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Set Reloading = False
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-------- Reloading is requered --------
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-
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Attacking
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Events
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Unit - A unit Is attacked
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Conditions
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(Attacking unit) Equal to Marine 0022 <gen>
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Ammo Equal to 0
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Then - Actions
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Unit - Order Marine 0022 <gen> to Stop
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Trigger - Run Reload <gen> (checking conditions)
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Else - Actions
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Set Ammo = (Ammo - 1)
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Reload
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Events
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Conditions
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Reloading Equal to True
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Actions
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Set Reloading = True
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Wait 3.00 seconds
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Set Ammo = 5
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Set Reloading = False
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