I'm making an RPG and I made a custom stat system for it, I'm trying to figure out why with this trigger it adds +1 to all stats (Sometimes only adds to Agility), not just the stat I want. Please help!
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Increase Stats
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Events
- Unit - Stat Manager 0022 <gen> Begins casting an ability
- Conditions
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Actions
- Unit - Set mana of Stat Manager 0022 <gen> to ((Mana of Stat Manager 0022 <gen>) - 1.00)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Ability being cast) Equal to Increase Agility
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Then - Actions
- Set Agility = (Agility + 1)
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Ability being cast) Equal to Increase Speed
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Then - Actions
- Set Speed = (Speed + 1)
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Ability being cast) Equal to Increase Intelligence
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Then - Actions
- Set Intelligence = (Intelligence + 1)
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Ability being cast) Equal to Increase Strength
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Then - Actions
- Set Strength = (Strength + 1)
- Else - Actions
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If - Conditions
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Events
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