1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still haven't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. Ride into the sunset with the 32nd Modeling Contest.
    Dismiss Notice
  5. This adventure has come to an end. Congratulate our heroes in the 16th Mini Mapping Contest Results.
    Dismiss Notice
  6. From the gates of hell, the 5th Special Effect Contest Results have emerged.
    Dismiss Notice
  7. Race against the odds and Reforge, Don't Refund. The 14th Techtree Contest has begun!
    Dismiss Notice
  8. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Region 0.37

Submitted by rulerofiron99
This bundle is marked as approved. It works and satisfies the submission rules.
REGION
Created by rulerofiron99

Map Info:
Build an army. Every round, your army spawns to fight either against randomised creep waves, or against another player's army. You have no direct control over your army after it spawns; your role is to build the right units in the right formation. Victory is achieved by acquiring a set number of Victory Points, gained by beating other players' armies.

Suggested players: 2-6.
Playable in single player, but not recommended (balance is for 2+ players)

*** Strictly speaking, this map is in WIP, which as per the rules is not allowed. HOWEVER: it is already in a very playable and polished state (aside from minor balance tweaks and unforeseen bugs that are to be expected), and due to its replayable nature I feel it is enough for at least being taken a look at. I have much more content planned, which I plan to update as time goes by. ***

Similar to (and drawing inspiration from):
- Legion TD
- Blood Tournament
Apparently also similar to Pokemon Defense.

Screenshots:
Screenshots

[​IMG]
[​IMG]


Features:
  • Unique TD-ish gameplay, combining the low-APM requirement of Tower Defense with the glorious battles of melee Warcraft.
  • Set your army in a formation to maximise its damage and survivability.
  • Seven (and counting) different races to choose from, each with its own strengths and weaknesses.
  • Use global-range spells to influence battles, improve your army, or slow down another player's progress.
  • Powerful bosses, each with special abilities designed to plow through your tanks and engage all elements of your army.
  • Randomised creep waves, ensuring that each game is different to the last.
  • Failing a level doesn't mean it's over for you; you get to fight it again next round. Although this might slow down your progress (and thus army size), you will never find yourself out of the running.
  • Many options and army styles to choose from, and designed to all be viable. Region isn't a game where the winning strategy is to simply spam a powerful unit; every build and every strategy has a counter.
  • Set custom behaviours on your units; e.g. to have them perform a tactical retreat when near death, or flank your enemy's army.
  • Multiple game modes: Survival (leak X amount of waves to lose, last player wins), Classic (as described above) and Tournament (you fight against players each round); each of which can be customised with Short/Medium/Long and Allpick/Draft/Allrandom

Planned Content and Features:
  • More races.
  • More units for each existing race.
  • More unit behaviour settings.
  • More spells.
  • Random terrain generator.

Changelog:
Changelog

0.37
  • Fixed Castle not attacking air
  • Fixed Broodmother's spiders staying behind after defeat
    0.36d-e
    • Attempted another fix for the duel bug
    • Fixed various small bugs
    0.36c
    • Fixed a list of player names appearing at the start of tournament mode
    • Fixed tournament duel winners' lives displaying as 0
    • Fixed Troll Enforcer being able to upgrade to Orc Veteran
    • Fixed Human Wizard being able to upgrade to Bishop
    • Fixed Locusts dropping 3 gold (they now drop only 1)
    • Nerfed Dwarf Runecaster and Sharpshooter damage
    • Attempted a fix to duels sometimes excluding players
    0.36b
    • Nerfed troll slayer damage
    • Fixed healing ward bugging out in duels
    • Added a level 1 creep type
    • Mode selector is now automatically selected for player 1
    • Changed warcaller model
    0.36
    • Reworked creep level generator, earlier levels are in general easier
    • Added new creeps to some levels, and added level 8 and 9 creeps
    • Levels now go up to 30
    • Reblanced Dark Troll Warlord, now has medium armour
    • Fixed possessed units using food cap
    • Fixed food cap displaying incorrectly on multiboard
    • Added sounds for some game events
    • Added an anti-air attack to Dire Fiend
    • New skeleton unit: Blast Mage
    • New orc unit: Warcaller
    • Rebalanced Locust: amount 10 -> 8, hit points 50 -> 60
    • NEW RACE: Trolls, with a focus on short-ranged units and healing
    0.35
    • New Human unit - Wizard. Ranged magic user that casts Blizzard.
    • Buffed Captain (hit points)
    • Nerfed Veteran (damage)
    • Rebalanced Elf Warrior (removed evasion, reduced cost)
    • Fixed some passive abilities that had active icons
    • Fixed possessed units autocasting spells
    • Fixed possessed units being able to upgrade in battle, becoming invulnerable
    • Fixed Priests automatically healing nearby units being deployed
    0.34 - 0.34b
    • Fixed draft mode not working for players 2-6
    • Tournament mode now properly matches players in a round-robin format
    • Fixed some Nerubian units having +2 armour upgrade instead of +1
    • Forecast and Rift adjusted for Tournament mode
    • Fixed the winning army disappearing from the podium
    • Added new behaviour ability: reset all behaviours to defaults
    • Added command to disable camera automatically snapping between battle/build areas


  • Credits:
    Credits

    Models:
    • Dwarven Warrior by Frankster
    • Dwarf Archmage by Sellenisko
    • Human Crossbowman by Kitabatake
    • Orc Spearman by Frankster
    • Fortress by Archianbedlam
    • Skeleton Brute by -Grendel
    • Elven Warrior (dismounted huntress) by GreyArchon
    • Nerubian Guard by Callahan
    • Troll Warrior by Lord_T
    • Troll Slayer by levigeorge1617
    • Meta Marks SFX by Daelin
    • Buff SFX by JetFangInferno
    • Caster SFX by JetFangInferno
    Icons:
    • Dwarven Warrior by Frankster
    • Elven Warrior by GreyArchon
    • Ready tick by inhuman89
    • Grid, Flank, Flee icons by Captain_Rufar
    Testing:
    • RageMother
    • Unholy_Angel
    • Kowkemon
    • Triumvirustler
    • Silvernail
    • karatechopkoala
    • The Waffle King


    Keywords:
    army builder, legion, region, army, battle, td, tower defense, tower, defense, war, tactics
Contents

Region 0.37 (Map)

Reviews
Moderator
Vengeancekael Date: 2012/Aug/26 00:37:36 Comment: [Approved] Staff Contact - Rules
  1. rulerofiron99

    rulerofiron99

    Joined:
    Jul 10, 2006
    Messages:
    3,129
    Resources:
    14
    Maps:
    4
    Spells:
    9
    Tutorials:
    1
    Resources:
    14
    Thanks. The name is based on Legion TD, I just like it.

    I'm open to ideas, though.
     
  2. Strikest

    Strikest

    Joined:
    Aug 27, 2012
    Messages:
    339
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Um I dunno, Region TD? xD
     
  3. Tanasren

    Tanasren

    Joined:
    May 14, 2008
    Messages:
    573
    Resources:
    0
    Resources:
    0
    lol nice Region TD will catch attention
     
  4. The Waffle King

    The Waffle King

    Joined:
    Mar 24, 2011
    Messages:
    32
    Resources:
    0
    Resources:
    0
    So uuuh
    I take it you won't be updating this game anymore
    okay..
     
  5. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

    Joined:
    Apr 2, 2013
    Messages:
    2,459
    Resources:
    1
    Maps:
    1
    Resources:
    1
    YES! I found it! I love you map creator for putting this in your signature.
     
  6. Mapas

    Mapas

    Joined:
    Jun 28, 2013
    Messages:
    128
    Resources:
    0
    Resources:
    0
    The locust units are extremely weak, you should try a buff on them:
    - They deal extremely low magic damage
    - They have extremely low hit points
    - They have so high collision size that they block themselves
    - They cost so much and can be shut down with many aoe without effort
    - Improvements do almost nothing on them
    - They don't even apply a buff-debuff
    - They can't attack golems
    - They cost too much food

    In conclusion, locust is weak as hell, they do need aoe resistance, magic resistance, or something, they are not worth what they cost.
     
  7. Callahan

    Callahan

    Joined:
    Mar 28, 2004
    Messages:
    1,434
    Resources:
    117
    Models:
    99
    Icons:
    11
    Packs:
    2
    Skins:
    1
    Maps:
    3
    Tutorials:
    1
    Resources:
    117
    Skeleton Bulkwark slow aura is affecting himself.
     
  8. TrackTack

    TrackTack

    Joined:
    May 27, 2013
    Messages:
    1
    Resources:
    0
    Resources:
    0
    Fun game. Should have some more towers on each race, but overall a good game.
     
  9. ArkatekK

    ArkatekK

    Joined:
    Apr 11, 2014
    Messages:
    1
    Resources:
    0
    Resources:
    0
    This Map is truly amazing, and unbelievably addicting! I wish it was continued!
     
  10. Radiv

    Radiv

    Joined:
    Apr 4, 2012
    Messages:
    12
    Resources:
    0
    Resources:
    0
    i hope this map is continued..