• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

[General] [Reforged] Invisible Units are not truly invisible due to Hero Glow...

Status
Not open for further replies.
Level 12
Joined
May 16, 2020
Messages
660
Hi guys,

I'm trying to create a trigger which renders the hero invisible for a duration. Unfortuntely The Hero Glow allows to still see the hero (see attached an image, where a normal and hero unit are side by side).

Is there an easy way to fix or circumvent this, without changing the model to remove the glow?

(as explained here)
[3D Art] - Removing Hero Glow - The Easy Way

Cheers!
 

Attachments

  • WC3ScrnShot_061320_022741_001.png
    WC3ScrnShot_061320_022741_001.png
    6.1 MB · Views: 57
Last edited:
Level 12
Joined
Jan 30, 2020
Messages
875
Is the glow added as an attachment or with a custom ability ?

EDIT : oh nvm misread your post.

How do you make the hero invisible ?
 
Level 12
Joined
Jan 30, 2020
Messages
875
You probably need to hide the unit with

  • Actions
    • Unit - Hide (Caster)
Unfortunately the vertex coloring does not affect the textures based on Team Color.
 
Last edited:
Status
Not open for further replies.
Top