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[General] [Reforged] Invisible Units are not truly invisible due to Hero Glow...

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Level 12
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May 16, 2020
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Hi guys,

I'm trying to create a trigger which renders the hero invisible for a duration. Unfortuntely The Hero Glow allows to still see the hero (see attached an image, where a normal and hero unit are side by side).

Is there an easy way to fix or circumvent this, without changing the model to remove the glow?

(as explained here)
[3D Art] - Removing Hero Glow - The Easy Way

Cheers!
 

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  • WC3ScrnShot_061320_022741_001.png
    WC3ScrnShot_061320_022741_001.png
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Level 12
Joined
Jan 30, 2020
Messages
875
Is the glow added as an attachment or with a custom ability ?

EDIT : oh nvm misread your post.

How do you make the hero invisible ?
 
Level 12
Joined
Jan 30, 2020
Messages
875
You probably need to hide the unit with

  • Actions
    • Unit - Hide (Caster)
Unfortunately the vertex coloring does not affect the textures based on Team Color.
 
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