- Joined
- Oct 2, 2020
- Messages
- 6
Hi! I made this test map following InsaneMonster's tutorial about Reforged's speaking portraits. In the map, I tried to make a custom model based on Grom Hellscream to move his mouth when speaking, but I just can't get it to work and I'm doing my best to follow every step properly T_T The test dialogue appears every time a sheep is killed.
I also tried the same thing with a regular footman model, but it didn't work either
Would it be possible for someone with experience to check it out and tell me what I'm doing wrong? I'd like to create a campaign in the future and would really love to have the characters speak properly T_T
Thank you for reading my case
I also tried the same thing with a regular footman model, but it didn't work either
Would it be possible for someone with experience to check it out and tell me what I'm doing wrong? I'd like to create a campaign in the future and would really love to have the characters speak properly T_T
Thank you for reading my case
