• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Portrait animation on classic maps for Reforged

Status
Not open for further replies.
While remaking classic maps for my campaign, I've noticed an interesting thing about Reforged portrait animations.
Prologue01-02 and Human02-09 (including interludes) of classic maps, when set to HD graphics, have full portrait animations for dialogues. I haven't fully checked further levels yet.
Human01, however, does not. I've tried InsaneMonster's approach to add animations, but it simply does not work on that specific map even if I use pre-Reforged file. Other pre-Reforged files work just fine with imported animations.
Is there something in the map files that could block usage of HD animations?
 
Last edited:
Status
Not open for further replies.
Top