- Joined
- Feb 7, 2020
- Messages
- 398
Anyone already have this figured out?
Reforged 2.0 updated the console textures and the standard hide method doesn't work anymore. Tried below with no luck.
Reforged 2.0 updated the console textures and the standard hide method doesn't work anymore. Tried below with no luck.
Lua:
function test_hide_ui()
BlzFrameSetVisible(BlzGetFrameByName("ConsoleTexture01", 0), false)
BlzFrameSetVisible(BlzGetFrameByName("ConsoleTexture02", 0), false)
BlzFrameSetVisible(BlzGetFrameByName("ConsoleTexture03", 0), false)
BlzFrameSetVisible(BlzGetFrameByName("ConsoleTexture04", 0), false)
BlzFrameSetVisible(BlzGetFrameByName("ConsoleTexture05", 0), false)
BlzFrameSetVisible(BlzGetFrameByName("ConsoleTexture06", 0), false)
BlzHideOriginFrames(true)
BlzEnableUIAutoPosition(false)
end