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Referencing Another's Scripts

Level 7
Joined
Oct 7, 2024
Messages
25
Hiya,
I'm currently teaching myself how to make custom campaigns and naturally you need custom scripts. I really like the work of Tomoraider and how he built his AI, and while I am far from that skill and depth, is there any way to see how he made his AI scripts? I have his campaigns downloaded and saw that he imported a .ai file in some triggers, so I am looking through the MPQ but can't seem to find anything. Anyone know how I can find it to get inspiration and guidance?
 
I don't personally use WAI as it's basically an AI script made with Blizzard's AI Editor (from WE). It's pretty much complicated.

As others have stated, you can go into the game files (of course, using either MPQ Editor or Casc Viewer, depending on your game version) and extract AI files from the "Scripts" folder. The AI files can be editable with JassCraft, VSCode, or Notepad.
 
I don't personally use WAI as it's basically an AI script made with Blizzard's AI Editor (from WE). It's pretty much complicated.

As others have stated, you can go into the game files (of course, using either MPQ Editor or Casc Viewer, depending on your game version) and extract AI files from the "Scripts" folder. The AI files can be editable with JassCraft, VSCode, or Notepad.
Really? I would've expected coding something from scratch would be more complicated, especially since I have 0 familiarity and using the built-in editor would prevent any compile errors or what not. Being new to it, I like that guidance the AI editor gives, and since this is my first project, I'd want something I can use to get familiar with the system. But if you could elaborate, what about the built-in map editor AI editor is complicated?
 
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