• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

References in the object editor

Status
Not open for further replies.
Level 9
Joined
Dec 31, 2016
Messages
320
Oh, right. I was also putting a wrong string into it, but it works now.

Is there a way to use these codes in calculations?

For example I want to show dps, so can I calculate it within the tooltip?

Edit: It only seems to work for unit HP I can get it to work for anything else.
 
Last edited:
Level 9
Joined
Dec 31, 2016
Messages
320
Is it possible to dynamically change tooltips ingame via trigger for units, researchers like it is for abilities?

This formula "<n000,uhpm>" doesn't work for anything else than unit HP. And I really want to avoid manually typing all the stats of all units and everytime I need to balance them manually change it again.
 
Is it possible to dynamically change tooltips ingame via trigger for units, researchers like it is for abilities?

This formula "<n000,uhpm>" doesn't work for anything else than unit HP. And I really want to avoid manually typing all the stats of all units and everytime I need to balance them manually change it again.

The damage ones should work but I can't remember the codes for them, try cntrl D to see the data fields. Or look at Summon Spirit Wolves for the damage fields.
 
Status
Not open for further replies.
Top