Custom objects have weird names

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Apr 13, 2007
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I just opened my world editor after having used it yesterday and i find all custom objects + some of the data in it is named like this: TRIGSTR_###

Where ### refers to a number. I have no idea what caused it and no idea how to fix it, i really dont want to go back to a way earlier version of what i was working on. Can anyone help?
 
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