Hi All,
So I've hit a big problem, I've been working on a map for a while now (over a year I believe) and have been aware of the map size slowly creeping up. About a month ago I went through all of the imported things and got rid of everything that wasn't being used which lowered it a bit.
Now I've hit the point where I can't actually play the map online (not on LAN at least as the newest patch broke my WC and I've reverted to the previous one).
What advise does anyone have for reducing the size of the map? I've heard of map optimizing but I'm guessing you do that once the map is 100% complete (which mine is not), and I still have loads of stuff to add which would involve a lot of multiplayer play testing.
As for what my map consists of just under 48 playable Heroes. Each hero has 5 abilities:
- 3 of which are shared with other Heroes and are normally basic things like bonus armor regen etc (most of these are non-triggered).
- 1 is a "unique" ability that only that Hero has which is normally non-triggered, it ranges from things like acid bomb to bash.
- 1 is an "ultimate" ability that only that Hero has, these are ALL triggered with each being MUI. I think this is where most of the space is being taken from if I'm honest as each ultimate uses a minimum of 3 arrays (at a guess).
The ultimates vary in effect but a lot of them fire a missile in a direction or at a target that then hits and does an effect. (Meaning a 0.03 loop to move the dummy to the location)
I have a whole variety of custom units that are used as each unit that spawns has 3 tiers.
I also have a big list of custom items that are randomly dropped from kills, I am happy with how the loot system works so I would prefer not to change that.
I have a "grenade" system in place that basically allows me to create usable item that throws a grenade that has varying damage, AoE, move type and detonation type.
So yeah that's all the stuff that is going on in my map, I'm guessing that I need to look into a missile system to condense my ultimate spells but I thought I would ask for your advise first. Any suggestions would be much appreciated (+REP!!!) as this has got me in quite the panic about the map!!
So I've hit a big problem, I've been working on a map for a while now (over a year I believe) and have been aware of the map size slowly creeping up. About a month ago I went through all of the imported things and got rid of everything that wasn't being used which lowered it a bit.
Now I've hit the point where I can't actually play the map online (not on LAN at least as the newest patch broke my WC and I've reverted to the previous one).
What advise does anyone have for reducing the size of the map? I've heard of map optimizing but I'm guessing you do that once the map is 100% complete (which mine is not), and I still have loads of stuff to add which would involve a lot of multiplayer play testing.
As for what my map consists of just under 48 playable Heroes. Each hero has 5 abilities:
- 3 of which are shared with other Heroes and are normally basic things like bonus armor regen etc (most of these are non-triggered).
- 1 is a "unique" ability that only that Hero has which is normally non-triggered, it ranges from things like acid bomb to bash.
- 1 is an "ultimate" ability that only that Hero has, these are ALL triggered with each being MUI. I think this is where most of the space is being taken from if I'm honest as each ultimate uses a minimum of 3 arrays (at a guess).
The ultimates vary in effect but a lot of them fire a missile in a direction or at a target that then hits and does an effect. (Meaning a 0.03 loop to move the dummy to the location)
I have a whole variety of custom units that are used as each unit that spawns has 3 tiers.
I also have a big list of custom items that are randomly dropped from kills, I am happy with how the loot system works so I would prefer not to change that.
I have a "grenade" system in place that basically allows me to create usable item that throws a grenade that has varying damage, AoE, move type and detonation type.
So yeah that's all the stuff that is going on in my map, I'm guessing that I need to look into a missile system to condense my ultimate spells but I thought I would ask for your advise first. Any suggestions would be much appreciated (+REP!!!) as this has got me in quite the panic about the map!!