- Joined
- Sep 2, 2005
- Messages
- 1,029
OK. For one of my projects we need to spawn stuff all over the map. Like. They're diggable dirt tiles. They literally need to cover the whole map. that's 32400. I have reduced the models to a really low vert count (like 100), and shrunk the textures in an effort to save ram, but it still lags like all hell.
Presently they're neutral passive units. As units that means they store a whole bunch of crap we don't need, but if we make them destructibles would that really save much ram? and what would be the drawbacks? Does anyone have a 3rd optoin we could use?
Presently they're neutral passive units. As units that means they store a whole bunch of crap we don't need, but if we make them destructibles would that really save much ram? and what would be the drawbacks? Does anyone have a 3rd optoin we could use?