• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • ✅ The POLL for Hive's Texturing Contest #33 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!

Red Rain (Dungeon Map) Open Beta 1.0

Status
Not open for further replies.
Level 16
Joined
Jun 25, 2008
Messages
1,043
Uh.. the camera doesn't got to the hero selection place when game starts.. You should fix that :D

I'll update this post if i find more stuff

Actually, I really suggest you lock the camera to the hero . <_<

Some of the coding seems like shit to me, at least when I played.

When you killed the abomination, the worms spawned where he was when the map started, not where he died.. And even though I casted a lot of spells on them they didn't attack (area of sight I guess)
 
Level 8
Joined
Nov 29, 2008
Messages
462
1. Test

Ok...lets begin.
1: I hate the camera. It just sucks to turn it every few seconds.
2: I also don´t like the quake by every hit on an enemy
3: It is like Diablo III Map of Warcraft, but Diablo III is much better.
4: Very boring Abilities
5: Boring Items
6: Boring Monsters
7: Too easy
8: Much to change. Work on it.
9: Not bad terrain :)
10: An item called " " With no text etc...wtf is that?

So: A quiet easy, nice map. Nothing really good. There is still many to fix.
Work on it, give a story, create some events.
 
Thanks for the comments.
I did not have time for making Items, boring abilities as in they are not custom?
Monsters will be different in time.
Easy you say huh? well then, it will be allot harder ;)
I know about the Abomination, it will be corrected as soon as i get my hands on the project.

I promise to all people, when the school ends in a week and when the summer holiday begins i will work my ass of just to make this map better!

Thanks for the comments.
 
Status
Not open for further replies.
Top