Hello. I've got an issue with GUI triggering I hope you fine fellows can help me out with.
See, I'm trying to create an explosive Fireball spell using a dummy unit, with said dummy being Locust-type (so it is not selectable or targetable ingame), and then have it so this unit "moves to the point of casting" when "Fireball" is cast. Thing is, I got that far, but now... nothing. No trigger I make seems to stick with this; I tried using a "kill unit" trigger to make the Fireball 'explode', but it didn't properly pick the dummy unit. Tried "Kaboom!" from the Goblin Sapper, and even though it 'killed' the Fireball, further triggers did not recognize that the Kaboom! ability was used or that the Fireball was dead. Tried having it build a structure and then killing the structure it builds, and not even that worked.
What am I doing wrong, here? Is this because the Fireball is a Locust-type unit? What do I need to do to make sure it 'dies' at the end of its movement order, or does something that I can link to further triggers? How would you create such a spell?
I'll answer any questions you guys may have. Please help. Thanks.
See, I'm trying to create an explosive Fireball spell using a dummy unit, with said dummy being Locust-type (so it is not selectable or targetable ingame), and then have it so this unit "moves to the point of casting" when "Fireball" is cast. Thing is, I got that far, but now... nothing. No trigger I make seems to stick with this; I tried using a "kill unit" trigger to make the Fireball 'explode', but it didn't properly pick the dummy unit. Tried "Kaboom!" from the Goblin Sapper, and even though it 'killed' the Fireball, further triggers did not recognize that the Kaboom! ability was used or that the Fireball was dead. Tried having it build a structure and then killing the structure it builds, and not even that worked.
What am I doing wrong, here? Is this because the Fireball is a Locust-type unit? What do I need to do to make sure it 'dies' at the end of its movement order, or does something that I can link to further triggers? How would you create such a spell?
I'll answer any questions you guys may have. Please help. Thanks.