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Victim Gold
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Events
- Unit - A unit owned by Neutral Victim Dies
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Conditions
- (Owner of (Killing unit)) Equal to Neutral Extra
- ((Custom value of (Killing unit)) Greater than 0) and ((Custom value of (Killing unit)) Less than 7)
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Actions
- Set victimreal = ((Real((Point-value of (Dying unit)))) x (Random real number between 0.90 and 1.10))
- Player - Add (Integer(victimreal)) to (Player((Custom value of (Killing unit)))) Current gold
- Floating Text - Create floating text that reads (String(victimreal)) above (Dying unit) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Events