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In a revised version of Wc3 what feautires could be change while still using this engine. I think ranged units should have a reload time to compensate for melee having to run up close. Thoughs on how this could work... would it be fun?
Limited ammunition could be interesting though. Maybe have a fast and steady cooldown for normal attacks when the ammo is still enough then increase the attack cooldown when the ammo is empty, indicating the reload process.
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