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Range Indicator - Leveled Spell

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Level 9
Joined
Dec 21, 2006
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490
hi

does anyone know how to create 3 different range indicators for 3 levels of the same target ability?
my problem is that i cannot validate the skill level inside the actor events (or did i just not find it?). validating the player with a requirement validator doesnt work for any reason i dont know.

thx in advance
 
Level 9
Joined
Dec 21, 2006
Messages
490
i am adding a buff each time the ability is learnt because buffs are easy to validate inside actors. btw range indicators do not work for abilities with level. setting it to index >0 always results in a very small range (guess unit range).
so i am using dummy weapons and it works fine, i guess dummy skills should do too.
is there a limit for buffs(and stacks for buffs) on a unit?
 
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