- Joined
- Dec 25, 2010
- Messages
- 972
Hello.
I'm creating a faction called the Syndicate in that all of its units are randomized between Categories, in that you can't expect what will be each unit.
Example: as I'm using the Human Tech as base, and there's six units that are like footmen, Unit A, B, C, D, E and F. The script must roll and get one of the units to be The footmen and the script must run for each of the unit types, Footmen type, Riflemen type, Knight type, etc... This will also Apply to heroes in the faction's altar, aka the Tavern.
I wish to request Instructions explaining how to add new units to the script and that the script is MUI and leakless
I'm creating a faction called the Syndicate in that all of its units are randomized between Categories, in that you can't expect what will be each unit.
Example: as I'm using the Human Tech as base, and there's six units that are like footmen, Unit A, B, C, D, E and F. The script must roll and get one of the units to be The footmen and the script must run for each of the unit types, Footmen type, Riflemen type, Knight type, etc... This will also Apply to heroes in the faction's altar, aka the Tavern.
I wish to request Instructions explaining how to add new units to the script and that the script is MUI and leakless