- Joined
- Oct 21, 2006
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- 3,230
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Unit - Create 1 (Random level 1 creep unit-type) for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees
I tried to change
call CreateNUnitsAtLoc( 1, ChooseRandomCreepBJ(1)
to
call CreateNUnitsAtLoc( 1, ChooseRandomUnitBJ(1)
but it didnt work. :l
EDIT
yeah I can put every unit into an array and pick a random unit from there, but any less-time-consuming ideas?
EDIT
Random creep action creates only creeps that are in that tileset...
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