Hi I'm trying to make it when a unit use an ability then trigger will fire, and cast the random Viarable Spells let me give u an excample.
First trigger for random spells
Ok I want a trigger similar like it spawn Unit but it will give me random to fire off one for spells on specific Unit.
I know how to add what unit to make the spell cast off from, But i just want to know how to make a simple trigger like this in action for spells random when use an ability.
First trigger for random spells
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random spells
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Events
- Map initialization
- Conditions
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Actions
- Set RandomSpell[1] = Breath of Fire
- Set RandomSpell[1] = Blizzard
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Events
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Random Spells test
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Events
- Unit - A unit Begins casting an ability
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Conditions
- (Unit-type of (Triggering unit)) Equal to a hell hound
- Actions
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Events
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random spawner
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Events
- Map initialization
- Conditions
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Actions
- Set RandomSpawn[1] = a slime
- Set RandomSpawn[2] = a rat
- Set RandomSpawn[3] = a dire wolf
- Set RandomSpawn[4] = a rat man
- Set RandomSpawn[5] = a hell hound
- Set RandomSpawn[6] = a rat mage
- Set RandomSpawn[7] = a silver serpent
- Set RandomSpawn[8] = a rat archer
- Set RandomSpawn[9] = a barracoon
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Events
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Randomness
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Events
- Unit - A unit owned by Player 12 (Brown) Dies
- Conditions
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Actions
- Unit - Create 1 RandomSpawn[(Random integer number between 1 and 9)] for Player 12 (Brown) at (Random point in Spawn a <gen>) facing Default building facing degrees
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Events
Ok I want a trigger similar like it spawn Unit but it will give me random to fire off one for spells on specific Unit.
I know how to add what unit to make the spell cast off from, But i just want to know how to make a simple trigger like this in action for spells random when use an ability.
-
Randomness
-
Events
- Unit - A unit owned by Player 12 (Brown) Dies
- Conditions
-
Actions
- Unit - Create 1 RandomSpawn[(Random integer number between 1 and 9)] for Player 12 (Brown) at (Random point in Spawn a <gen>) facing Default building facing degrees
-
Events