Hi I'm trying to make it when a unit use an ability then trigger will fire, and cast the random Viarable Spells let me give u an excample.
First trigger for random spells
Ok I want a trigger similar like it spawn Unit but it will give me random to fire off one for spells on specific Unit.
I know how to add what unit to make the spell cast off from, But i just want to know how to make a simple trigger like this in action for spells random when use an ability.
First trigger for random spells
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random spells
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Events
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Map initialization
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Conditions
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Actions
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Set RandomSpell[1] = Breath of Fire
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Set RandomSpell[1] = Blizzard
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Random Spells test
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Events
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Unit - A unit Begins casting an ability
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Conditions
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(Unit-type of (Triggering unit)) Equal to a hell hound
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Actions
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random spawner
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Events
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Map initialization
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Conditions
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Actions
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Set RandomSpawn[1] = a slime
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Set RandomSpawn[2] = a rat
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Set RandomSpawn[3] = a dire wolf
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Set RandomSpawn[4] = a rat man
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Set RandomSpawn[5] = a hell hound
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Set RandomSpawn[6] = a rat mage
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Set RandomSpawn[7] = a silver serpent
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Set RandomSpawn[8] = a rat archer
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Set RandomSpawn[9] = a barracoon
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Randomness
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Events
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Unit - A unit owned by Player 12 (Brown) Dies
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Conditions
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Actions
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Unit - Create 1 RandomSpawn[(Random integer number between 1 and 9)] for Player 12 (Brown) at (Random point in Spawn a <gen>) facing Default building facing degrees
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Ok I want a trigger similar like it spawn Unit but it will give me random to fire off one for spells on specific Unit.
I know how to add what unit to make the spell cast off from, But i just want to know how to make a simple trigger like this in action for spells random when use an ability.
-
Randomness
-

Events
-


Unit - A unit owned by Player 12 (Brown) Dies
-
-

Conditions
-

Actions
-


Unit - Create 1 RandomSpawn[(Random integer number between 1 and 9)] for Player 12 (Brown) at (Random point in Spawn a <gen>) facing Default building facing degrees
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